How to Upload a World to Your Minecraft Server
Upload a singleplayer world or world download to your 3LifeHosting.com Minecraft server using the file manager or SFTP.
How to Upload a World to Your Minecraft Server
You can transfer a singleplayer world, a world download, or a world from another server to your 3LifeHosting.com server.
Find Your Local World Files
Windows
Your singleplayer worlds are stored at:
%appdata%\.minecraft\saves\
Paste this into the File Explorer address bar to go directly there. Each subfolder is a world.
macOS
~/Library/Application Support/minecraft/saves/
Open Finder, press Cmd+Shift+G, and paste the path.
Linux
~/.minecraft/saves/
Prepare the World for Upload
- Open the
saves/folder and find your world - Right-click the world folder and compress it to a
.zipfile - Make sure the zip contains the world folder's contents directly (not a folder inside a folder)
The zip should contain files like level.dat, region/, playerdata/, etc. at the top level.
Method 1: File Manager Upload
- Stop your server from the control panel
- Go to the File Manager tab
- If an existing
world/folder exists, delete it or rename it toworld_old - Click Upload and select your
.zipfile - Once uploaded, right-click the zip and click Unarchive
- Make sure the extracted folder is named
world— rename it if needed - Start the server
The folder name must match the
level-namevalue inserver.properties(default:world).
Method 2: SFTP Upload
For large worlds, SFTP is faster and more reliable than the browser uploader.
- In the control panel, go to Settings to find your SFTP connection details (host, port, username)
- Download an SFTP client: FileZilla or WinSCP (Windows)
- Connect using the credentials from step 1 — your panel password is the SFTP password
- Navigate to the server's root directory
- Delete or rename the existing
world/folder - Upload your world folder (named
world) - Start the server from the panel
After Uploading
- Spawn location may be different. Use
/setworldspawn <x> <y> <z>to set a new spawn point - Chunk format — if moving from a much older Minecraft version, the server will convert chunks on load. This can take time for large worlds; watch the console for progress
- Player data — singleplayer player data won't carry over to the server. Players start fresh in terms of inventory and position
